Product Description
What is included?
Four sets of 0-to-10 Finger Pattern Playing cards and four free cards. Direction cards are included.
Why did we create it?
We created Finger Pattern Playing cards after identifying a need for students to link their own finger patterns to the actual numeral and the written numeral. The primary colors make the cards helpful when working with younger students. They can play the game by color while still exploring finger patterns. Finger pattern cards can be used for older students to encourage combinations of five and ten. These cards have been adopted at elementary schools across the United States and math curriculum developers are inserting them into their new curriculums.
What does it teach?
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Subitizing (instant recognition of) finger patterns from 0 to 10
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Linking finger patterns to the written number in English and Spanish word and the symbolic number
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Color recognition
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Making combinations to 5 and 10
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Playing Go Fish
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See CCSS: http://www.corestandards.org/math
Applicable Kindergarten Common Core State Standards:
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CCSS.Math.Content.K.CC.B.4 Understand the relationship between numbers and quantities; connect counting to cardinality.
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CCSS.Math.Content.K.CC.C.6 Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.
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CCSS.Math.Content.K.CC.C.7 Compare two numbers between 1 and 10 presented as written numerals.
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CCSS.Math.Content.K.OA.A.1 Represent addition and subtraction with objects, fingers, mental images, drawings1, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
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CCSS.Math.Content.K.OA.A.3 Decompose numbers less than or equal to 10 into pairs in more than one way, e.g., by using objects or drawings, and record each decomposition by a drawing or equation (e.g., 5 = 2 + 3 and 5 = 4 + 1).
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CCSS.Math.Content.K.OA.A.4 For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.
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CCSS.Math.Content.K.OA.A.5 Fluently add and subtract within 5
Applicable First Grade Common Core State Standards:
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CCSS.Math.Content.1.OA.B.4 Understand subtraction as an unknown-addend problem. For example, subtract 10 – 8 by finding the number that makes 10 when added to 8.
- CCSS.Math.Content.1.NBT.B.2a 10 can be thought of as a bundle of ten ones — called a “ten.”